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<p>Akira Nishitani remarked that the company had just enough funds to see the project through to completion without external help. While he viewed the game as a passion project for the studio, he said that his primary goal was to keep the company healthy financially. Nishitani noted that he was searching for potential partnerships with publishers and investors to secure additional funding, which would allow the development team to expand the game's scope and character roster.</p>

<p>The game's official title was announced in November 2017. A public</p><p>
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