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<p>different proportions from the capture subject, artifacts may occur. For example, if a cartoon character has large, oversized hands, these may intersect the character's body if the human performer is not careful with their physical motion.</p>

<p><big>Applications</big></p>
<p>There are many applications of motion capture. The most common are for video games, movies, and movement capture, however there is a research application for this technology being used at Purdue University in robotics development.</p>

<p><big> Video games </big></p>
<p><a href="page.php?w=Video_games">Video games</a></p><p>
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