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<a accesskey="1" href="page.php?w=Texture_compression&amp;p=9">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Texture_compression&amp;p=11">3.Next</a>
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<p>is compressing multiple material textures and their <a href="page.php?w=mipmap">mipmap</a> chains together, and using a small <a href="page.php?w=Neural_network_%28machine_learning%29">neural network</a>, that is optimized for each material, to decompress them.</p>

<p><big> See also </big></p>
<p>
* <a href="page.php?w=Block_Truncation_Coding">Block Truncation Coding</a> (BTC)<br/>
* <a href="page.php?w=Vector_quantization">Vector quantization</a><br/>
* <a href="page.php?w=Color_Cell_Compression">Color Cell Compression</a></p>

<p><big> References </big></p>
<p><big> External links </big></p><p>
<a accesskey="1" href="page.php?w=Texture_compression&amp;p=9">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Texture_compression&amp;p=11">3.Next</a>
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