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<p>classic handicap models of begging in game theory, all players are assumed to pay the same amount to produce a signal of a given level of intensity, but differ in the relative value of eliciting the desired response (donation) from the receiver. The hungrier the baby bird, the more food is of value to it, and the higher the optimal signalling level (the louder its chirping).</p>

<p><big> Cheap talk models without handicaps </big></p>
<p>Counter-examples to handicap models predate handicap models themselves. Models of signals (such as <a href="page.php?w=Deimatic_behaviour">threat displays</a>)</p><p>
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