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<p>control points for a curve are passed to the geometry shader and depending on the complexity required the shader can automatically generate extra lines each of which provides a better approximation of a curve.</p>

<p><big> Fragment shaders<span class="anchor" id="Pixel shaders"></span> </big></p>
<p>Fragment shaders, also known as <b>pixel shaders</b>, compute <a href="page.php?w=color">color</a> and other attributes of each "fragment": a unit of rendering work affecting at most a single output <a href="page.php?w=pixel">pixel</a>. The simplest kinds</p><p>
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