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<p>a subsidiary of Electronic Arts in September 1992; EA handled all future publishing arrangements with the studio.</p>

<p>The experienced development team led by Doug Church developed <a href="page.php?w=System_Shock">System Shock</a> (1994), a pioneering combination of first-person shooter mechanics and immersive systems. The game was decently successful, but initially released on floppy disk which cut out the voiced dialog in its data entry logs, a novel narrative technique for which the game became known. The CD-ROM version utilized voice</p><p>
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