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<p>when the user wants to move a character on the screen, the system updates the character's position before drawing the next frame. Usually, the display's response-time is far slower than the input device--this is justified by the immense difference between the (fast) response time of a human being's motion and the (slow) <a href="page.php?w=Persistence_of_vision">perspective speed of the human visual system</a>. This difference has other effects too: because input devices must be very fast to keep up with human motion response, advancements in</p><p>
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