<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Strategy video game - Page 11 - Wikipedia">
<p>
<a accesskey="1" href="page.php?w=Strategy_video_game&amp;p=10">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Strategy_video_game&amp;p=12">3.Next</a>
</p>
<p>converted to units, or converted to buildings such as factories that produce more units.  The quantity and types of resources vary from game to game. Some games will emphasize resource acquisition by scattering large quantities throughout the map, while other games will put more emphasis on how resources are managed and applied by balancing the availability of resources between players. To a lesser extent, some strategy games give players a fixed quantity of units at the start of the game.</p>

<p>Strategy games often allow the player to spend</p><p>
<a accesskey="1" href="page.php?w=Strategy_video_game&amp;p=10">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Strategy_video_game&amp;p=12">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
