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<p>Light rays and the camera geometry form the basis for all geometric reasoning here. This figure shows a pinhole camera model for perspective effect in image processing and a parallel camera model for mass analysis.  The simple pinhole camera model consists of a focal point (or eye point) and a square pixel array (or screen). Straight light rays pass through the pixel array to connect the focal point with the scene, one ray per pixel. To shade pictures, the rays' intensities are measured and stored as pixels. The reflecting surface responsible</p><p>
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