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<p>geometry - a nascent field which defines geometric quantities for the discrete surfaces used in computer graphics.<br/>
* Point-based graphics - a recent field which focuses on points as the fundamental representation of surfaces.<br/>
* <a href="page.php?w=Subdivision_surfaces">Subdivision surfaces</a><br/>
* Out-of-core mesh processing - another recent field which focuses on mesh datasets that do not fit in main memory.</p>

<p><big> Animation </big></p>
<p>The subfield of animation studies descriptions for surfaces (and other phenomena) that move or</p><p>
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