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<p>deform over time. Historically, most work in this field has focused on parametric and data-driven models, but recently <a href="page.php?w=physical_simulation">physical simulation</a> has become more popular as computers have become more powerful computationally.</p>

<p>Animation subfields include:<br/>
* <a href="page.php?w=Motion_capture">Performance capture</a><br/>
* Character animation<br/>
* Physical simulation (e.g. <a href="page.php?w=cloth_modeling">cloth modeling</a>, animation of <a href="page.php?w=fluid_dynamics">fluid dynamics</a>,</p><p>
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