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<p><a href="page.php?w=Mark_Cerny">Mark Cerny</a>, the only foreigner in development, recalls the company was very much a sweatshop, saying "It's one programmer, one artist, three months. That's a game. The Tokyo group made about 40 games, from which about only two could be played and enjoyed". Hideki Sato said much of the same, saying that the company was lagging behind the arcade experience of the company. <a href="page.php?w=Rieko_Kodama">Rieko Kodama</a>, developer of <a href="page.php?w=Phantasy_Star">Phantasy Star</a>, recalls only one development</p><p>
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