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<p>all directions around a listener." Ambisonic audio recreates the soundfield spherically and is uniquely suited for VR applications because it provides motion-tracked variations of audio signals and enables sounds to be positioned anywhere around a user--up/down, front/back, left/right. Properly implemented, Ambisonic audio allows users to move their heads and bodies around in the soundfield just as they might turn to look for the source of a sound in real life. As users glance around, the headset uses motion tracking to alter sound direction</p><p>
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