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<p>object.<br/>
* <b>Types</b>. The type of a live distributed object determines the patterns of external interactions with the object; it is determined by the types of endpoints and graphical user interfaces exposed by the object's proxies, and the patterns of events that may occur at the endpoints. The constraints that the object's type places on event patterns may span across the network. For example, type atomic multicast might specify that if an event of the form deliver(x) is generated by one proxy, a similar event must be eventually generated</p><p>
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