<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Volume rendering - Page 15 - Wikipedia">
<p>
<a accesskey="1" href="page.php?w=volume_rendering&amp;p=14">1.Previous</a><br />
<a accesskey="3" href="page.php?w=volume_rendering&amp;p=16">3.Next</a>
</p>
<p>systems were used on graphics systems such as <a href="page.php?w=Silicon_Graphics">Silicon Graphics</a> <a href="page.php?w=InfiniteReality">InfiniteReality</a>, <a href="page.php?w=Hewlett-Packard">HP</a> Visualize FX <a href="page.php?w=graphics_accelerator">graphics accelerator</a>, and others. This technique was first described by <a href="page.php?w=Bill_Hibbard">Bill Hibbard</a> and Dave Santek.</p>

<p>These slices can either be aligned with the volume and rendered at an angle to the viewer, or aligned with the viewing plane and sampled</p><p>
<a accesskey="1" href="page.php?w=volume_rendering&amp;p=14">1.Previous</a><br />
<a accesskey="3" href="page.php?w=volume_rendering&amp;p=16">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
