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<p>method requires three multiplications, three additions, and one division, so two iterations cost six multiplications, six additions, and two divisions.  Thus, Halley's method has the potential to be faster if one division is more expensive than three additions.</p>

<p>With either method a poor initial approximation of  can give very poor algorithm performance, and coming up with a good initial approximation is somewhat of a black art. Some implementations manipulate the exponent bits of the floating-point number; i.e. they arrive at an initial</p><p>
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