<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Mode (user interface) - Page 16 - Wikipedia">
<p>
<a accesskey="1" href="page.php?w=mode_(user_interface)&amp;p=15">1.Previous</a><br />
<a accesskey="3" href="page.php?w=mode_%28user_interface%29&amp;p=17">3.Next</a>
</p>
<p>input, or may interpret some keystrokes (like "Y" for "yes" and "N" for "no") in a way that the user did not intend, often triggering a destructive action that cannot be <a href="page.php?w=undo_">reverted</a>. Programmers can mitigate this by implementing a short delay between the modal dialog displaying and it beginning to accept keyboard input.; <a href="page.php?w=Vi_%28text_editor%29">vi text editor</a>: Is challenging for many beginners because it uses modes.; Control vs. messaging: In multiple video games, the keyboard is used both for</p><p>
<a accesskey="1" href="page.php?w=mode_(user_interface)&amp;p=15">1.Previous</a><br />
<a accesskey="3" href="page.php?w=mode_%28user_interface%29&amp;p=17">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
