<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Expert - Page 17 - Wikipedia">
<p>
<a accesskey="1" href="page.php?w=Expert&amp;p=16">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Expert&amp;p=18">3.Next</a>
</p>
<p>A number of computational models have been developed in <a href="page.php?w=cognitive_science">cognitive science</a> to explain the development from novice to expert. In particular, <a href="page.php?w=Herbert_A._Simon">Herbert A. Simon</a> and Kevin Gilmartin proposed a model of learning in chess called MAPP (Memory-Aided Pattern Recognizer). Based on simulations, they estimated that about 50,000 <a href="page.php?w=chunking_%28psychology%29">chunks</a> (units of memory) are necessary to become an expert, and hence the many years needed to reach</p><p>
<a accesskey="1" href="page.php?w=Expert&amp;p=16">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Expert&amp;p=18">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
