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<p>the number of opposing pawns eliminated during the game.</p>

<p><big> Chance and randomization </big></p>
<p><big> Dice </big></p>
<p>The most common use of dice is to randomly determine the outcome of an interaction in a game. An example is a player rolling a die or dice to determine how many board spaces to move a game token.</p>

<p>Dice often determine the outcomes of in-game conflict between players, with different outcomes of the die/dice roll of different benefit (or adverse effect) to each player involved. This occurs in games that simulate direct conflicts</p><p>
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