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<p>(1995).</p>

<p><big>Simultaneously executed and clock-based turns</big></p>
<p>In simultaneously executed games (also called "phase-based", "We-Go" or "Turn-based WeGo"), turns are separated into two distinct phases: decision and execution. In the decision phase, each player simultaneously plans and determines their units' actions. In the execution phase, all players' chosen actions occur automatically and at the same time. One early example is the 1959 board game <a href="page.php?w=Diplomacy_%28game%29">Diplomacy</a>. Video game examples include <a href="page.php?w=Laser_Squad_Nemesis">Laser Squad Nemesis</a></p><p>
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