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<p>pitches. Hayao Nakayama had harsh opinions on the developers that didn't make money in the arcades, and thus supported developers like Yu Suzuki, who created many hits. Nakayama gave an order to develop a title better than <a href="page.php?w=Street_Fighter_II">Street Fighter II</a> by <a href="page.php?w=Capcom">Capcom</a>. Namco had also paced ahead in the arcade industry with <a href="page.php?w=Winning_Run">Winning Run</a>. To catch up, Sega was motivated to move ahead in 3D graphics, and while most developers were still rooted in sprite</p><p>
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