<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Experience point - Page 2 - Wikipedia">
<p>
<a accesskey="1" href="page.php?w=Experience_point&amp;p=1">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Experience_point&amp;p=3">3.Next</a>
</p>
<p>role-playing.</p>

<p>In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's <a href="page.php?w=Statistic_%28role-playing_games%29">statistics</a>, such as maximum <a href="page.php?w=health_%28gaming%29">health</a>, <a href="page.php?w=magic_%28gaming%29">magic</a> and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling</p><p>
<a accesskey="1" href="page.php?w=Experience_point&amp;p=1">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Experience_point&amp;p=3">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
