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<p><a href="page.php?w=point_%28geometry%29">point</a> and straight <a href="page.php?w=line_segment">line segment</a>s, which were all that early vector graphics systems had.</p>

<p>In <a href="page.php?w=constructive_solid_geometry">constructive solid geometry</a>, primitives are simple geometric shapes such as a cube, cylinder, sphere, cone, pyramid, <a href="page.php?w=torus">torus</a>.Modern <a href="page.php?w=2D_computer_graphics">2D computer graphics</a> systems may operate with primitives which are <a href="page.php?w=Curve">curves</a> (segments</p><p>
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