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<p>In 1989, Steve Fawkner created Warlords for <a href="page.php?w=Amiga">Amiga</a>, blending RPG and turn-based strategy elements, believing it was a breakthrough. Publishers repeatedly rejected it, including his last hope, <a href="page.php?w=Strategic_Studies_Group">Strategic Studies Group</a> (SSG), whose president tossed the demo disc in the trash, calling it "rubbish." The president's son retrieved it, enjoyed playing on his Amiga, and convinced his father to publish it--leading to three sequels, a physical card game, and the</p><p>
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