<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Video game modding - Page 2 - Wikipedia">
<p>
<a accesskey="1" href="page.php?w=Video_game_modding&amp;p=1">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Video_game_modding&amp;p=3">3.Next</a>
</p>
<p>adding unique gameplay elements. Mod development uses official or user-made <a href="page.php?w=software_development_kit">software development kit</a>s, distinguishing it from in-game creations. Modding a game can also be understood as the act of seeking and installing mods to the player's game.</p>

<p>People can become fans of specific mods and can involve themselves in the process of mod development and discourse. In cases where modding is popular, players use the term <a href="page.php?w=Vanilla_software">vanilla</a> to describe the unmodified</p><p>
<a accesskey="1" href="page.php?w=Video_game_modding&amp;p=1">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Video_game_modding&amp;p=3">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
