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<p>led Nintendo to discontinue production and game development in 1996, following the release of only 22 games.</p>

<p>The <a href="page.php?w=32-bit">32-bit</a> Virtual Boy's development spanned four years under the codename <b>VR32</b>. Nintendo entered a licensing agreement with the U.S.-based company Reflection Technology to use its stereoscopic <a href="page.php?w=LED">LED</a> eyepiece technology that had been under development since the 1980s. In preparation for mass production, Nintendo constructed a dedicated manufacturing facility in China.</p><p>
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