<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Character class - Page 2 - Wikipedia">
<p>
<a accesskey="1" href="page.php?w=character_class&amp;p=1">1.Previous</a><br />
<a accesskey="3" href="page.php?w=character_class&amp;p=3">3.Next</a>
</p>
<p>classes aggregate several <a href="page.php?w=abilities">abilities</a> and <a href="page.php?w=aptitude">aptitude</a>s, and may also detail aspects of background and <a href="page.php?w=social_stratification">social standing</a>, or impose behavior restrictions. Classes may be considered to represent <a href="page.php?w=archetype">archetype</a>s, or specific careers. RPG systems that employ character classes often subdivide them into levels of accomplishment, to be attained by players during the course of the game. It is common for a character</p><p>
<a accesskey="1" href="page.php?w=character_class&amp;p=1">1.Previous</a><br />
<a accesskey="3" href="page.php?w=character_class&amp;p=3">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
