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<p>A classic example is the way that shadows 'hug' the corners of rooms.</p>

<p>;Ray tracing<br/>
:<a href="page.php?w=Ray_tracing_%28graphics%29">Ray tracing</a> is an extension of the same technique developed in scanline rendering and ray casting. Like those, it handles complicated objects well, and the objects may be described mathematically. Unlike scanline and casting, ray tracing is almost always a Monte Carlo technique, that is one based on averaging a number of randomly generated samples from a model.</p>

<p><big> Volume rendering </big></p>
<p><a href="page.php?w=Volume_rendering">Volume rendering</a></p><p>
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