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<p>its first internally developed game. EA continued publishing its external developers' games while experimenting with its internal development strategy. This led to EA's decision of purchasing out a series of companies it identifies as successful, as well as the decision to release annualized franchises to cut budget costs. Because of Trip Hawkins' obsession of simulating a sports game, he signed a contract with football coach <a href="page.php?w=John_Madden">John Madden</a> that led to EA's developing and releasing annual <a href="page.php?w=Madden_NFL">Madden NFL</a></p><p>
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