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<p>properties. Where available, a <a href="page.php?w=fragment_shader">fragment shader</a> (also called <a href="page.php?w=Pixel_Shader">Pixel Shader</a>) is run in the rastering step for each fragment of the object. If a fragment is visible, it can now be mixed with already existing color values in the image if transparency or multi-sampling is used. In this step, one or more fragments become a pixel.</p>

<p>To prevent the user from seeing the gradual rasterization of the primitives, double buffering takes place. The rasterization is carried</p><p>
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