<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Multistage rocket - Page 29 - Wikipedia">
<p>
<a accesskey="1" href="page.php?w=multistage_rocket&amp;p=28">1.Previous</a><br />
<a accesskey="3" href="page.php?w=multistage_rocket&amp;p=30">3.Next</a>
</p>
<p>each stage.  This would make for a better approach to a conceptual design in a situation where a basic understanding of the system behavior is preferential to a detailed, accurate design.  One important concept to understand when undergoing restricted rocket staging, is how the burnout velocity is affected by the number of stages that split up the rocket system.  Increasing the number of stages for a rocket while keeping the specific impulse, payload ratios and structural ratios constant will always yield a higher burnout velocity than the same</p><p>
<a accesskey="1" href="page.php?w=multistage_rocket&amp;p=28">1.Previous</a><br />
<a accesskey="3" href="page.php?w=multistage_rocket&amp;p=30">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
