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<p>Another party is the one which initiates connection; this party is usually referred to as "<a href="page.php?w=Client_%28computing%29">client</a>".</p>

<p>For connectionless communications, one party ("server") is usually waiting for an incoming packet, and another party ("client") is usually understood as the one which sends an unsolicited <a href="page.php?w=Network_packet">packet</a> to "server".</p>

<p><big> Popular protocols and APIs </big></p>
<p>Network programming traditionally covers different layers of <a href="page.php?w=OSI_model">OSI/ISO model</a></p><p>
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