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<p>high-speed train, where he noticed a bored businessman idly pressing buttons on a credit-card-sized pocket <a href="page.php?w=calculator">calculator</a>. This sparked the idea of a compact, discreet toy for adults to pass the time on public transport. At the time, Nintendo was struggling financially, and R&D1 consisted of just Yokoi and his assistant, <a href="page.php?w=Satoru_Okada">Satoru Okada</a>. The two looked at other <a href="page.php?w=handheld_electronic_game">handheld electronic game</a>s, including <a href="page.php?w=Mattel_Auto_Race">Mattel Auto Race</a>,</p><p>
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