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<p>users became able to purchase and download games onto their devices. Initially limited to stores controlled by mobile carriers, mobile gaming grew rapidly with the development of <a href="page.php?w=app_store">app store</a>s in 2008, such as <a href="page.php?w=Apple_Inc">Apple's</a> <a href="page.php?w=iOS">iOS</a> <a href="page.php?w=App_Store_%28iOS%29">App Store</a>. The App Store was the first mobile content marketplace operated directly by a <a href="page.php?w=Mobile_operating_system">mobile</a>-<a href="page.php?w=platform_holder">platform holder</a>,</p><p>
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