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<p>form of natural disaster: <a href="page.php?w=tornado">tornado</a>es. The new game, <a href="page.php?w=Whirlwind_%28pinball%29">Whirlwind</a>, was released in early 1990 to similar praise. Both games demonstrated components of Lawlor's design methodology.</p>

<p>Foremost, Lawlor introduced thematically appropriate elements that altered gameplay.  For instance, upon progressing toward multiball mode in Earthshaker!, the playfield vibrated to simulate the effect of an earthquake. In a similar mode in Whirlwind, rubberized disks set flush in the</p><p>
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