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<p>unlike the static matrices of simultaneous games. Examples include <a href="page.php?w=chess">chess</a>, <a href="page.php?w=infinite_chess">infinite chess</a>, <a href="page.php?w=backgammon">backgammon</a>, <a href="page.php?w=tic-tac-toe">tic-tac-toe</a>, and <a href="page.php?w=Go_%28game%29">Go</a>, with decision trees varying in complexity--from the compact tree of tic-tac-toe to the vast, unmappable tree of chess.</p>

<p><big> Representation and analysis </big></p>
<p>Decision trees, the extensive form of sequential games, provide a detailed framework</p><p>
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