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<p>systems. An early workaround to this problem was the use of <a href="page.php?w=sprite_%28computer_graphics%29">sprite</a>s, <a href="page.php?w=2D_computer_graphics">2D images</a> that could imitate 3D graphics.</p>

<p>Different techniques for <a href="page.php?w=rendering_%28computer_graphics%29">rendering</a> now exist, such as <a href="page.php?w=Real-time_ray_tracing">ray-tracing</a> and <a href="page.php?w=Rasterisation">rasterization</a>. Using these techniques and advanced hardware, computers can now render images quickly enough to create</p><p>
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