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<p>physiological depth cues resulting from the unnatural combination of eye <a href="page.php?w=convergence_%28eye%29">convergence</a> and <a href="page.php?w=accommodation_%28eye%29">focus</a> required will be unlike those experienced when actually viewing the scene in reality, making an accurate simulation of the natural viewing experience impossible and tending to cause eye strain and fatigue.</p>

<p>Although more recent devices such as <a href="page.php?w=Stereo_Realist">Realist-format</a> <a href="page.php?w=Slide_viewer">3D slide viewers</a>,</p><p>
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