<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Strategy-stealing argument - Page 3 - Wikipedia">
<p>
<a accesskey="1" href="page.php?w=strategy-stealing_argument&amp;p=2">1.Previous</a><br />
<a accesskey="3" href="page.php?w=strategy-stealing_argument&amp;p=4">3.Next</a>
</p>
<p>exist for the second player, who is using it. But then, roughly speaking, after making an arbitrary first move - which by the conditions above is not a disadvantage - the first player may then also play according to this winning strategy. The result is that both players are guaranteed to win - which is absurd, thus contradicting the assumption that such a strategy exists.</p>

<p>Strategy-stealing was invented by <a href="page.php?w=John_Forbes_Nash_Jr.">John Nash</a> in the 1940s to show that the game of <a href="page.php?w=hex_%28board_game%29">hex</a></p><p>
<a accesskey="1" href="page.php?w=strategy-stealing_argument&amp;p=2">1.Previous</a><br />
<a accesskey="3" href="page.php?w=strategy-stealing_argument&amp;p=4">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
