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<p>contain other relics, but only the key relic is required to win any one mission. The player has 3 options: moving, attacking and resting (which will give him/her 2 cards and quarter of his/her Hit Points back).</p>

<p><big>Character development</big></p>
<p>When creating a hunter, players are given 11 initial ability points to spend on Movement, Attack, Defense, and Hit Points. Raising stats uses the following system:</p>

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* 3 points spent on Movement will raise the Movement statistic by 1.<br/>
* 1 point spent on Attack will raise the Attack statistic</p><p>
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