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<p>virtual worlds produced or hosted by Forterra Systems and their clients appear to function similarly to public, open-invitation  MMOGs (e.g., <a href="page.php?w=There_%28internet_service%29">There</a>, <a href="page.php?w=Second_Life">Second Life</a>, <a href="page.php?w=Active_Worlds">Active Worlds</a>).  OLIVE environments differ from consumer-based MMOGs in that access to the virtual world is privately managed, and granted only to specific groups of users. OLIVE applications typically focus on employee or staff training, and secure collaborative</p><p>
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