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<p>In The Videogame Theory Reader, G. Frasca identifies three components to gameplay: "Manipulation rules" (defining what the player can do in the game), "Goal Rules" (defining the goal of the game), and "Metarules" (defining how a game can be tuned or modified).</p>

<p><big>Types</big></p>
<p>Gameplay can be divided into several types. For example, <a href="page.php?w=Cooperative_video_game">cooperative gameplay</a> involves two or more players playing together, often on a team. Below is a non-exhaustive list of various gameplay types:<br/>
* <a href="page.php?w=Asymmetric_video_game">Asymmetric video game</a><br/></p><p>
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