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<a accesskey="1" href="page.php?w=Position_(geometry)&amp;p=3">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Position_%28geometry%29&amp;p=5">3.Next</a>
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<p>from the subtraction of the two absolute position vectors (each with respect to the origin):<br/>
:where .The <a href="page.php?w=direction_%28geometry%29">direction</a> between two points is their relative position normalized as a <a href="page.php?w=unit_vector">unit vector</a>.</p>

<p><big>Definition and representation</big></p>
<p><big>Three dimensions</big></p>
<p>In <a href="page.php?w=three_dimensions">three dimensions</a>, any set of three-dimensional coordinates and their corresponding basis vectors can be used to define the location of a point in space--whichever</p><p>
<a accesskey="1" href="page.php?w=Position_(geometry)&amp;p=3">1.Previous</a><br />
<a accesskey="3" href="page.php?w=Position_%28geometry%29&amp;p=5">3.Next</a>
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