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<p>the encounter is friendly, neutral or hostile. GMs are often encouraged to make their own tables. Specific adventures often have specific tables for locations, like a temple's hallways.</p>

<p>Wandering monsters are often used to wear down <a href="page.php?w=player_character">player character</a>s and force them to use up consumable resources, such as <a href="page.php?w=hit_point">hit point</a>s, <a href="page.php?w=magic_spell">magic spell</a>s and healing <a href="page.php?w=potion">potion</a>s, as a way of punishing them for spending too</p><p>
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