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<p>alone is similar to the way an object might appear on an <a href="page.php?w=overcast">overcast</a> day.</p>

<p>The first method that allowed simulating ambient occlusion in real time was developed by the research and development department of <a href="page.php?w=Crytek">Crytek</a> (<a href="page.php?w=CryEngine_">CryEngine 2</a>). With the release of hardware capable of real time ray tracing (<a href="page.php?w=GeForce_20_series">GeForce 20 series</a>) by <a href="page.php?w=Nvidia">Nvidia</a> in 2018, <a href="page.php?w=Ray_tracing_%28graphics%29">ray traced</a></p><p>
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