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<p>of a game through its completion, but will be less willing to take risks on experimental titles. In some cases, publishers have found ways to allow players to win or buy into access into a game's beta state in a controlled environment. For example, an invitation to the beta version of the multiplayer portion of <a href="page.php?w=Halo_3">Halo 3</a> was bundled with the game <a href="page.php?w=Crackdown_%28video_game%29">Crackdown</a>, contributing to the latter's strong sales.</p>

<p>For indie games, which are typically distributed without</p><p>
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