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<p>in a few milliseconds. Offline rendering is used to create realistic images and movies, where each frame can take hours or days to complete, or for debugging of complex graphics code by programmers.</p>

<p><big>Real-time software rendering</big></p>
<p>For real-time rendering the focus is on performance. The earliest texture mapped real-time software renderers for PCs used many tricks to create the illusion of 3D geometry (<a href="page.php?w=true_3D">true 3D</a> was limited to flat or <a href="page.php?w=Gouraud_shading">Gouraud-shaded</a> <a href="page.php?w=polygon">polygon</a>s</p><p>
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