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<p>is mounted.  The motion platform must produce accelerations in all of the <a href="page.php?w=six_degrees_of_freedom">six degrees of freedom</a> (6-DoF) that can be experienced by a body that is free to move in space, using a principle called <a href="page.php?w=acceleration_onset_cueing">acceleration onset cueing</a>, generally using the <a href="page.php?w=Stewart_platform">Stewart platform</a> design.</p>

<p><big> Visual system </big></p>
<p>Visual systems of full flight simulators are typically based on the <a href="page.php?w=cross-cockpit_collimated_display">cross-cockpit collimated display</a></p><p>
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