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<p><a href="page.php?w=GPGPU">GPGPU</a> programming by using <a href="page.php?w=compute_kernel">compute shader</a>s. Metal uses a specific <a href="page.php?w=shading_language">shading language</a> based on <a href="page.php?w=C%2B%2B14">C++14</a>, implemented using <a href="page.php?w=Clang">Clang</a> and <a href="page.php?w=LLVM">LLVM</a>.</p>

<p>Metal allows application developers to create Metal resources such as buffers, textures. Resources can be allocated on the CPU, GPU, or both and provides facilities to update and synchronize allocated</p><p>
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