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<p>not as helpful in understanding deeper reasons why some games are solvable as a draw, and other, seemingly very similar games are solvable as a win.</p>

<p>Given the rules of any two-person game with a finite number of positions, one can always trivially construct a <a href="page.php?w=minimax">minimax</a> algorithm that would exhaustively traverse the game tree. However, since for many non-trivial games such an algorithm would require an infeasible amount of time to generate a move in a given position, a game is not considered to be solved</p><p>
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